Hey, I'm Andrew. I have currently finished all the classes for a Bachelor of Animation at QANTM Brisbane and I am waiting to graduate in March 2018. I have gained valuable skills in 3DS Max, Substance Painter, Quixel, Unreal Engine and Arnold rendering in Maya. I also have some experience in the video editing software's Adobe Premiere, and Avid Media Composer.
I am a patient and hardworking person who is continually looking for ways to improve upon my skills and learn new ones. I have always had a keen interest in one day working in the 3D industry, and am working my way towards that ambition.
I currently specialize in hard-surface modelling in 3ds Max, but I have been known to dabble in animating, and video editing and am always looking for chances to improve these areas.