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Andrew Moore
3D Modeler specializing in Hard Surface
Brisbane, Australia

Summary

Hey, I'm Andrew. I have currently finished all the classes for a Bachelor of Animation at QANTM Brisbane and I am waiting to graduate in March 2018. I have gained valuable skills in 3DS Max, Substance Painter, Quixel, Unreal Engine and Arnold rendering in Maya. I also have some experience in the video editing software's Adobe Premiere, and Avid Media Composer.

I am a patient and hardworking person who is continually looking for ways to improve upon my skills and learn new ones. I have always had a keen interest in one day working in the 3D industry, and am working my way towards that ambition.

I currently specialize in hard-surface modelling in 3ds Max, but I have been known to dabble in animating, and video editing and am always looking for chances to improve these areas.

Skills

Rendering3D ModelingCharacter ModelingEnvironment ModelingHard Surface ModelingProp ModelingHigh-poly Modeling3ds maxsubstance painterPropsquixelUnrealunreal enginearnold

Software proficiency

3ds Max
3ds Max
Unreal Engine
Unreal Engine
Quixel Suite
Quixel Suite
Substance Painter
Substance Painter
Premiere
Premiere
Photoshop
Photoshop
Arnold
Arnold

Reel